Genso's Junkyard II' - Championship Edition


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Welcome to Genso's Junkyard II'  

Greetings, and welcome again to a new incarnation of the infamous Genso's Junkyard, brought to you by the almighty Genso Sanzo, also known in this ludicrous scene as Relsoft. We're back in business thanks to the efforts of Mr. Jofers Antoonski; he was kind enough to donate some webspace to this noble cause, also called "trash recollection" on some countries. Many thanks to him, again.

As always, if you're looking for that useless and little piece of code that could be useful for you, then you came to the right place. Here you can find some info on upcoming projects too, and the most up-to-date versions of AFlib and RelLib. Feel free to wander around, and... happy scavenger hunt!




 Space Impakto DS Update by relsoft  
Space Impakto DS





Download with source:
<Space Impakto DS>



<Video>


GameType:

Bullet-hell SHMUP (Space shooter/Shoot 'em up) for your DS


Features:

* 2d gameplay
* 3d background
* All fixed-point engine (no single float/double variable is ever used)
* Optimized texture use via texture packing
* Oldskool 8-bit sprites
* Newskool bullet hell gameplay
* Source included



Screenshots:




Development:

Official Site: http://rel.betterwebber.com

Programming: Richard Eric M. Lope BSN RN (relminator)

Design: Anya Therese B. Lope
Relminator

Art: Adigun A. Polack
Relminator

Toolchains:

devkitPro,libnds and MaxMod

Additional code:

1. Jasper Vijn (cearn/coranac.com) for atan2 and qran/qran_range
2. libnds example files.



Greetz:

DR_D
WinterMute
Cearn
Steven
Immibis
zeromus
Plasma
L_O_J
v1ctor


All the guys at devkitPro.org and gbadev.org
All the guys at dbfinteractive.com
All the guys at blitzed: #dsdev
All the guys at freebasic.net
All the guys at shmup-dev.com

 Check this thread 07/23/10 - 12:22:04 AM  


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Contents and assorted junk by Relsoft. Site, design and dementia by Saiyaku. © 2003